MOON FROG PRESENTS

SUPER SLOT CAR '98 EDITION

YOUR DECK DRIVES THE CAR

You don't steer. You draft cards mid-race in slow motion — engine tuning, nitro, sabotage, scrap plating — and watch your toy car overtake, crash, feud and win on a plastic track. Slay the Spire's brains. Micro Machines' heart.

ACTUAL IN-GAME FOOTAGE · DEV BUILD, JULY 2026

PLAY IN BROWSER

cup 1 demo · nothing to install

DOWNLOAD FOR WINDOWS

free playtest build

THE LOOP

DRAFT AT 200 SCALE-MPH

  1. DRAFT THE CARD

    The race dips into slow motion and the deck deals you a choice. Engine tuning, nitro, sabotage, scrap plating — pick your poison, mid-corner, at scale speed.

  2. WATCH IT DRIVE

    No steering wheel. Your build takes the corner for you — every stat you stack changes how the little car brakes, bites and blasts out the other side.

  3. SETTLE THE GRUDGE

    Wreck a rival once, that's racing. Keep doing it and it gets personal — the field remembers, and sooner or later somebody calls you out for a duel.

LAUNCH CONTROL, a real in-game card: a jet-engined dragster lighting its exhaust. Rules text: +3 Acceleration.
NITRO BURST, a real in-game card: Next straight: +3.5 Top Speed for 6 seconds. Pass a car during the boost: keep +0.7.
GUARDIAN ANGEL, a rare in-game card: a car gliding through hazards under a halo. Rules text: Gain 3 Shields.
POLTERGEIST, a real in-game card: Ghost for 15 seconds, -0.5 Stability.
DEMOLITION DERBY, a real in-game card: Arm 3 Shunts. Every crash: +0.5 Stability.
JUGGERNAUT, an EPIC in-game card in a molten-gold frame: a heavy blue formula car ploughing through smoke. Rules text: Gain 3 Shields. Arm 4 Shunts. +1.5 Stability.

BROWSE THE FULL BINDER — ALL 128 CARDS →

THE FEUD

THE FIELD REMEMBERS

A named roster of ten racers with Mega-Drive faces and long memories. Every dent has a name on it. Wreck AXEL GRIME one too many times and he will find you — grudges stack until a rival turns NEMESIS and calls you out for a grudge-match duel.

THE LEGENDS — CUP FINALS

Six legends guard the road, two per cup — the draw decides which one answers the door. Beat yours in a full-grid showdown final, with the whole field watching.

Catherine Wheeler, Juggernaut June and Mach Mabel round out the six — their portraits are still at the painter's.

This is what a grudge looks like when it lands. Real footage — his words, not ours.

The full cast, hand-painted in Mega-Drive style — every rival and boss its own face, every face with a grudge to keep.

THE CALENDAR

SIX WAYS TO RACE

Every race type is a build test, not a lap count. The map tells you what it favours before you commit — then your deck sits the exam. Between races the road forks past pit shops, mystery stops and the Mechanic's upgrade bench.

THE DECK

BUILD A MONSTER

128 CARDS across archetypes that actually change how the car drives — plus one-shot consumables to spend like flares, and eleven molten-gold EPICs the whole run bends around.

Win cups, bank prize money, and unlock new paints & patterns in the garage — plus ten body types to race, from GT to formula to camper van. Your whole career lives in one profile.

THE SPEC SHEET

QUICK FACTS

PRICE
Free playtest build (for now)
PLATFORM
Windows 10+ · 64-bit · demo right in the browser
A RUN
3 cups · 12 races · one determined sitting
CARDS
128 and counting · 11 of them EPIC
THE FIELD
10 named rivals · 6 legends · grudges included
TRACK BUILDER
Draw a loop, scenery grows in, race it
ENGINE
Godot 4
DEVELOPER
Moon Frog
UPDATES
The build checks for new versions itself
MULTIPLAYER
No. The feud is personal.

THE INSPIRATION SHELF

WHERE THIS GAME COMES FROM

A roguelike deckbuilder, a racing game, and a board-game brain in one toy box. If any of these are your thing, you're in the right paddock.

HEAT: PEDAL TO THE METAL
The board game that lit the fuse. Heat's genius — racing as a hand of cards, push your luck or cook your engine — is the itch this game scratches in real time. Not a licensed adaptation; a video-game-native answer to the same craving. (No affiliation — just admiration. The full story →)
SLAY THE SPIRE
The roguelike deckbuilder blueprint: short runs, a deck that is your character, and one more draft that ruins your bedtime.
SLOT CARS & MICRO MACHINES
Scalextric afternoons, top-down toy circuits, cars the size of a thumb with grudges the size of a bus.
A SMALL GARAGE
An indie game in the honest sense: built by Moon Frog, with a public dev diary of every step — shipped as a free playtest while it grows.

PIT NOTES

FRESH FROM THE WORKSHOP

The dev diary, written from the pit lane as the game is built — real screenshots, honest status chips, no roadmap fog.

ALL PIT NOTES →

PLAYTEST, HONESTLY

Playtest builds share anonymous run data — races, cards, crashes — so we can balance the game. You can toggle it off in the settings any time, no hard feelings.