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PIT NOTES

Updates from the workshop, straight off the bench.

FREEZE THE RACE. MOVE THE CAMERA.

The miniature controls were technically live, but the race was not especially interested in holding still while you used them. Cars carried on with their afternoon, drafts could arrive over the sliders, and the pause menu sat across the very picture you were trying to tune.

A frozen Super Slot Car race with the Miniature Race tuning panel visible at the right and the circuit unobstructed behind it.
The cars have been asked to remain exactly where they are while we adjust the tiny expensive camera.

Now MINIATURE FX opens a proper inspection bench. The race, its timers and any incoming card draft are frozen solid; the ordinary pause card gets out of the way; and every slider lands directly on the live race picture. Right-drag the circuit, roll the wheel to zoom around the pointer, or use the right stick and triggers from the sofa.

The sharp area is also bolted to the player's car now. Focus X and Y set an offset around the car rather than a fixed patch of television glass, so the miniature lens follows through corners, camera moves and zooms instead of leaving the driver to wander into the fuzzy scenery.

Close the tuning card and the camera returns to its racing position, but the game stays paused. Only RESUME puts the cars back to work. We have also retired the ancient emergency world map: if the living country ever fails to initialise, the game says so and offers a retry instead of quietly opening the museum exhibit.

Small print: no race rules, car speeds, draft timing or miniature presets changed. This is the same effect and the same race, now willing to sit for a photograph.