2026-07-13 IN THE NEXT BUILD
MOON FROG, THEN MAYHEM
The cabinet used to wake up halfway through its own lap. The track arrived first, one car took the scenic route around a corner, and a cold scenery build could turn that big entrance into a small judder. It needed a proper studio card and a much worse driving decision.
Now Moon Frog fades up from black on a deep navy card while the opening is prepared behind it. The card only begins its long dissolve when the real track is ready and already moving, so the studio mark melts directly into the first race shot instead of handing us a black frame.
The new opening holds a much tighter shot on two cars tearing door-to-door across a straight more than four times longer than the first attempt. Hot wheel glow and coloured trails now sell proper 15-speed-plus pace, the miniature lens bites harder, and the pair briefly stagger themselves through the squeeze and crossover instead of attempting to occupy the same six centimetres of road. Then a third car appears on the north rail with impeccable timing and no apparent brakes.
Impact now lands with the full boom, collision crack and screaming tyres. The world drops into the real yellow takedown flood and all three cars keep spinning in deep slow motion — without painting permanent dirt skids over the title card. The logo settles over the wreck with PRESS START while lighter crossroad traffic keeps moving horizontally and vertically beneath the yellow. Same-lane catches and genuine crossroad meetings become proper spinning fly-offs instead of cars ghosting through each other.
We also cleared the duplicate name and instructions off the menu's top-left corner, and stopped Tile Studio or Settings from stretching the panel whenever they gain focus.
Small print: every menu destination and every actual race rule is unchanged. The pile-up is a title-screen stunt performed by trained six-centimetre professionals.