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PIT NOTES

Updates from the workshop, straight off the bench.

ARMCO, TYRE WALLS AND YELLOW FLAGS

Put a photo of a real club layout next to one of our races and the difference jumps out. The real ones are crammed: steel barriers hugging every bend, tyre walls where the bends get nasty, sponsor boards, floodlights, flags, marshals. Ours had a road, a kerb, and then a lot of very tidy grass.

Native Windows desktop game capture of a slot car circuit seen from above, with red and white kerbs on the corners and bare grass and sand right up to the road
Before: a lovely road through a field. Nobody built a circuit here.

So every circuit now gets dressed. Steel Armco traces the outside of every corner, just past the kerb, and carries on along the straights either side. Hairpins get a proper tyre wall, two tyres deep. Sponsor boards line the straights, floodlight masts stand on the seams, there's a flag line by the start, and a marshal or two waits behind the barrier where the corners bite.

Native Windows desktop game capture of the same slot car circuit lined with grey steel barriers on the corners, black tyre walls on the hairpins, sponsor boards in the infield and a row of flags by the start line
After: same track, same seed. Now it looks like somebody races here.

Fly off a corner and you find out what it's for. The barrier doesn't catch you (this is a slot car, you go straight over the top) but you take some of it with you. Panels kink out of line, sparks fly, steel chips and tyres go bouncing across the grass, and the damage stays there for the rest of the race.

Native Windows desktop game capture close up of a bent section of grey steel barrier on the outside of a corner beside the grandstand, with steel chips scattered across the sand, a dark skid scar running into the grass and a dazed spectator sitting on the lawn
Somebody came in too hot. The rail remembers, and so does the front row.

The nearest marshal sees it too. Wreck within a couple of tiles of a marshal post and the yellow flag comes out and waves until the mess has cleared.

Native Windows desktop game capture close up of a tiny marshal in orange overalls and a white helmet waving a yellow flag beside an orange and white marshal post, behind a grey steel barrier
Yellow flag. Slow down, mind the debris, admire the marshal's commitment.

Every country dresses differently. Snow caps the rail, the town goes heavy on floodlights and advertising, the desert flies more flags, and the neon city studs its barriers with coloured reflectors. At night the masts light up.

Native Windows desktop game capture of a row of colourful pixel sponsor boards along a straight, reading NITRO, GRIP KING, VOLT, PIT STOP and APEX, with a line of flags between two floodlight masts across the road
Five sponsors, all invented. Keep an eye out for two you might recognise.

These are captures from the native Windows desktop build. Nothing about how races play has changed: a wreck flies exactly as far as it did before and takes out exactly the cars it did before. The furniture never stands anywhere a car can reach, and it never stops anyone.